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Arkham Horror

Category: Cooperative board game
Ages: 12 and above
Players: 1 to 8
Play Time: 120 - 240 minutes
Published By: Fantasy Flight Games
Awards Received: Origins Award for Best Fantasy Board Game
   

Description of Arkham Horror

<i>Arkham Horror</i> Review

Arkham Horror is a board game that is based on H.P. Lovecraft’s horror stories. Players of Arkham Horror take on the role of investigators in the town of Arkham, Massachusetts. The game of Arkham Horror is set in a backdrop of horror events- some happening and some threatening to happen. As the game unfolds, horrific and bizarre events begin to occur.
All these events if unchecked will lead to ultimate destruction of the world. The game-play is aimed at containing the activities of the monsters in the game, and to prevent them from destroying the world.

The events that unfold in a game of Arkham Horror are marked by terror, insanity and destruction. These dark tales unfold amid complex rules. All the monsters involved have dark powers of varying intensity.
   
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A pack of Arkham Horror brings players all these- a rule book, a game board, a first player marker, 5 dice, 16 investigator sheets, 16 investigator markers, 16 plastic investigator stands, 196 investigator status tokens, 189 investigator cards, 8 Ancient Ones sheets, 20 doom tokens, 179 Ancient Ones cards, 60 monster markers, 16 gate markers, 3 activity markers, a terror track marker, 6 closed markers.

If this list sounds long and complex wait till you read the rulebook. Complex rules determine the game mechanics. Players find Arkham Horror a long game but a totally absorbing one. The way a fantasy is weaved into the game has won Arkham Horror an award of The Best Fantasy Board Game.

The game board of Arkham Horror needs a lot of space for setting up. The setting up process also takes up a lot of time. One cannot just sit down for a game of Arkham Horror. Some amount of preparation is needed for the game to be played.

Arkham Horror was originally published in 1987 by Chaosium Inc. Arkham Horror was a very popular game till the early 2000s. In 2004 the game rights were sold to Skotos, an online gaming company. Skotos brought in many changes and the revised Arkham Horror was published by Fantasy Flight Games. They also brought in Lovecraft Country: Arkham by Night an online game.

Curse of the Dark Pharaoh, an expansion to Arkham Horror, was released in June, 2006. A second expansion called Dunwich Horror Expansion saw light of day during Gen Con 2006.


Review of Arkham Horror

Arkham Horror is a game that has a noble ideal – that of saving the world. It makes the players cooperate with each other and unite their forces to fight the evil that threatens the world.

Maneuvering in imaginary situations enhances creativity. Arkham Horror provides a lot of scope for tackling of imaginary situations. Some people find the description of evil forces to be too graphic and gory. But then there are others who like such deviations from reality for the purpose of entertainment.

The rules governing the game-play are found by some to be too complex. However, reading and applying complex rules improves powers of comprehension. Beneath all the gore and evil there are a lot of positives to be gained during a session of Arkham Horror.

Players need to plan and make time and space for playing a game of Arkham Horror as it takes up a lot of both.
 

 

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